Nifelheim is so frozen and inhospitable that not even the frost giants live here. The droplets from the ice brought into being all that lives in the nine realms. This vast stretch of ice came ever closer to fiery Muspelheim until eventually, the ice began to melt. Throughout the eons the rivers of Niflheim poured into the abyss, slowly filling Ginnungagap, and forming an endless plain of ice. Elivagar and gjol flow out into the abyss The spring itself is the source of all life, and so it is the place to which all life will ultimately return at the end of ages. The mouth of Helheim is said to be nearby as the dragon also acts as sentry here, preventing the dead from leaving their home to enter the worlds of the living. Nidhogg the dragon as well as a whole host of other serpents, lies next to the spring, guarding it. These twelve streams later conjoin together to form the rivers Elivagar and Gjol. The spring Hvergelmer, ‘bubbling, boiling spring’, runs through Niflheim, dividing itself into twelve icy streams. ![]() It is a place of darkness, opposite in everything to Muspelheim to the south. Niflheim, ‘mist-home’, ‘mist-world’, also called Niflhel, is an endless expanse of frost, ice, snow, and mist that lies to the north of Ginnungagap. Niflheim – Realm of Frost, Ice, Snow, and Mist. The final abode of all the dead, save for those chosen to sit in Odin’s hall of Valhalla and Freya’s bright hall of Folkvangr.ġ. Nidavellir – Home of dwarves and Svartalfheim – home of the dark elves, lie beneath the surface of Midgard. ![]() Midgard – Home to mortal humans, positioned between Jotunheim and Asgard.Vanaheim – Home of the Vanir tribe of gods.Asgard – Home of the Aesir tribe of gods and source of the Bifrost rainbow bridge.Surt, who will one day set fire to the world tree, dwells here. Muspelheim – A place of fire and home to the fire giants.The spring Hvergelmer, which gives rise to the rivers Elivagar and Gjoll, is located here. Niflheim – A place of frost, ice, snow, and mist.That's not to say it's impossible to do - watch any video about building flat worlds in Science Fiction and you'll realise there are ways to make a flat planet make sense and function within scientific laws - but if you're building a fantasy styled world, then science and reason can go out the window. Ultimately, I'd say if your world is going to be filled with magic, then you don't necessarily need to worry about relying on explanations that make scientific sense. Weather wise, the Norse basically divided up responsibility amongst the gods, giving sunshine and good weather to Freyja, rain and general bad weather to her brother, Frey, and storms to Thor. Well, if you're basing it off Norse mythology, then I'd say take your answer from that: Midgard is a flat world at the edge of the land lies a great, impassable ocean and in the sea, encircling the world lies Jörmungandr, the World Serpent.Īs for celestial bodies, in Norse cosmology the sky is made from the skull of Ymir, the first giant, and the sun and moon are attached to chariots driven by Sól and Máni, sister and brother giants (respectively) who move across the sky pursued by giant wolves. What would be at the end of the world? Do you simply just fall off into a void? We also encourage users to register an account. (#worldbuilding on :6667, or 6697 for SSL) ![]() Looking for more active discussion? We have live chat communities that are active just about 24/7! Make sure to read the chat rules first Discord Server Snoonet IRC Channel There is also a curated list of resources compiled via Discord. ![]() Remember to check out the wiki for lots of resources and tips on starting out! Unsure why context is important? Consider reading our Why Context? essay. Full Subreddit Rules Modmail ResourcesĮvery post needs context! Consider using our context template to get started. We have high standards for on-topicness, respect of other people and respect for creative effort. This subreddit is about sharing your worlds, discovering the creations of others, and discussing the many aspects of creating new universes. For artists, writers, gamemasters, musicians, programmers, philosophers and scientists alike! The creation of new worlds and new universes has long been a key element of speculative fiction, from the fantasy works of Tolkien, Le Guin and Howard, to the science-fiction universes of Burroughs, Delany and Asimov, and to the tabletop realm of Gygax, Barker and Greenwood, and beyond.
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